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[General] Tome adds Armor +1

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Hello guys, is there a way to make a tome that permanently adds 1 armor to the hero that consumes without adding agility and without showing +1 in the armor stats of the hero.
I thought of adding a different Upgrade like the glyph of fortification item to each hero in the map and make a research trigger when the hero picks up the tome (if it's hero 1 research Upgrade 1, if it's hero 2 research Upgrade 2 etc) but i don't know. :p

Thank you.
 
Level 15
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Aug 14, 2007
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What Kaijyuu said. The upgrade method allows player wide upgrades, every purchase of tome to be increasing the level of the armor upgrade. This works perfectly for RPG type games, however, this way will lag out after 100 upgrades as the game data would struggle to load when the game starts. Try to not use over 100, instead create other upgrades that also have 100 levels and apply them as the next layer to be more efficient.
 
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