- Joined
- Sep 26, 2009
- Messages
- 441
So I'm just going to share this and ask if it works.
-
heroes defeat
-
Events
- Unit - A unit Dies
-
Conditions
- ((((Triggering unit) is A Hero) Equal to True) and ((Owner of (Triggering unit)) Equal to Player 1 (Red))) or ((((Triggering unit) is A Hero) Equal to True) and (((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True))
-
Actions
-
Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit))) and do (Actions)
-
Loop - Actions
- Unit - Remove (Picked unit) from the game
-
Loop - Actions
-
Player Group - Pick every player in (All players) and do (Actions)
-
Loop - Actions
- Player - Make (Owner of (Dying unit)) treat (Picked player) as an Ally with shared vision
- Player - Make (Picked player) treat (Owner of (Dying unit)) as an Ally with shared vision
-
Loop - Actions
-
Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit))) and do (Actions)
-
Events