• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Solved] The evil green box

Status
Not open for further replies.
Level 4
Joined
Mar 12, 2009
Messages
64
Ive been trying to get wooden base wall model on one of my maps. i found around 3 where they use only in-game textures but every time i import on, save, and then open the map, then put it to a doodad they show as green boxes. there no extra skins to the models and i have other models that are working in the map just fine. please help me!
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
The doodads you based them off probably have variations. Set the variations to 0 to the doodad is my guess
 
Status
Not open for further replies.
Top