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There are many blood effects, not just one. For example if a Footman dies, it will show a human blood effect; If a Grunt dies, a darker orc blood effect will appear; If a Crypt Fiend dies, a green blood effect will be shown. When a unit dies, a special effect will appear(blood dripping or spraying from the unit), and those effects are in the Spawned Effects section, as CakeMaster already said.
At the same time, a matching blood puddle will appear on the ground underneath the unit. Those blood patches on the ground are called ubersplats, and, as those spawned effects, are a piece of the unit model itself. However, if an organic unit is killed by e.g. Meat Wagon or by Finger of Death ability, it won't play its usual death animation, but an effect will be shown instead. That effect can be added or changed in the Art - Special field in the Object Editor.
In the Object Editor there are multiple death and blood effects, the tab should be called, Spawned Effects (?). Beware that it is only in Jass New Gen WE (?).
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