- Joined
- Jul 8, 2017
- Messages
- 45
Guess this campaign had some potential. I certainly liked the reworked/augumented hero spells and I certainly appreciate the effort poured into making it. It could've featured some new or reworked units as well, instead of using the regular/vanilla ones. Since it didn't, the gameplay was pretty standard; most of the models were also standard. All good, nonetheless. I also liked the music, the voice acting (even though it's not very professional, the effort is commendable), and the ambition to create an alternate timeline in the Warcraft universe.
What I really disliked about this campaign, however, and why I'm not generous with the stars, is the goofy take on it + the lore inconsistencies. I don't understand why you'd ruin such a promising campaign with out of place silliness...because to me (and to others) that just kills it. At first I thought the campaign is serious, and I was really into it, but once I saw the mentally retarded Uther, and then Antonidas with the portal, I kinda lost all incentive to play. The lore discrepancies and even the inconsistencies within Rowan's own storyline also bothered me quite a lot. If you create an alternate timeline, you should follow through and do it right.
I hope the sequels are better than this, and without any goofy "jokes".
EDIT - I'm giving it 4 stars after processing it better.
PROS
- the potential of the campaign
- nice cinematics/cutscenes (if you ignore the obnoxious, goofy dialogues)
- augumented hero abilities
- diverse, fun and rather challenging missions
- great items (really liked the Spellbook)
- the Dwarven faction (really liked the Shieldbreakers)
- the ambition to create an alternate timeline
CONS
- obnoxious "silly" take on everything. Couldn't stand the goofy dialogues, the mentally retarded Uther, the prick Antonidas, the Draenai "Idiots", the Blood Elves addicted to blood, Nathan the Mountain King (his voice acting gave me an aneurysm), etc.
- massive lore discrepancies and inconsistencies
- dozens of holes in the plot and further discrepancies within Rowan's own storyline/timeline
- incoherent and chaotic progression of events; everything seems to whirlwind beyond understanding, yet none of the characters seem surprised, confused or even look into what is happening.
For example, Maiev shows up in Lordaeron and tells Uther to kill all villagers. Why? And no one investigates. The Night Elves are referred to as strange visitors or something, and you can kill them and destroy their base, and that's it. They make no further appearance in the campaign and no one seems to have wondered for one second who they were, how they got there or what they were after. Arthas appears in a cutscene in the second mission, and then he just shows up a few days later as a Death Knight with an Undead army, which is impossible, especially when it is said that he traveled to Northrend from where he planned the invasion and launched it.
What I am trying to say is that no explanation is given as to how anything happened, or when, and none of the characters are interested when they should be. They just move on, and you're being dragged along with them into the massive confusion of this campaign. I could go on forever about this... I guess the creator of the campaign simply expected a certain amount of familiarity with the lore and the main characters on behalf of the player, so he just skipped any exposure.
Like I've already stated, this campaign has potential, and I believe it can be greatly improved by taking out the voice acting, the dumb, goofy jokes, and by fixing the lore and storyline inconsistencies. Some real exposure to the storyline is also badly needed. And also some more character interactions, like Rowan actually talking to Maiev to at least learn why she was there, and where she came from. The potential is all there.
What I really disliked about this campaign, however, and why I'm not generous with the stars, is the goofy take on it + the lore inconsistencies. I don't understand why you'd ruin such a promising campaign with out of place silliness...because to me (and to others) that just kills it. At first I thought the campaign is serious, and I was really into it, but once I saw the mentally retarded Uther, and then Antonidas with the portal, I kinda lost all incentive to play. The lore discrepancies and even the inconsistencies within Rowan's own storyline also bothered me quite a lot. If you create an alternate timeline, you should follow through and do it right.
I hope the sequels are better than this, and without any goofy "jokes".
EDIT - I'm giving it 4 stars after processing it better.
PROS
- the potential of the campaign
- nice cinematics/cutscenes (if you ignore the obnoxious, goofy dialogues)
- augumented hero abilities
- diverse, fun and rather challenging missions
- great items (really liked the Spellbook)
- the Dwarven faction (really liked the Shieldbreakers)
- the ambition to create an alternate timeline
CONS
- obnoxious "silly" take on everything. Couldn't stand the goofy dialogues, the mentally retarded Uther, the prick Antonidas, the Draenai "Idiots", the Blood Elves addicted to blood, Nathan the Mountain King (his voice acting gave me an aneurysm), etc.
- massive lore discrepancies and inconsistencies
- dozens of holes in the plot and further discrepancies within Rowan's own storyline/timeline
- incoherent and chaotic progression of events; everything seems to whirlwind beyond understanding, yet none of the characters seem surprised, confused or even look into what is happening.
For example, Maiev shows up in Lordaeron and tells Uther to kill all villagers. Why? And no one investigates. The Night Elves are referred to as strange visitors or something, and you can kill them and destroy their base, and that's it. They make no further appearance in the campaign and no one seems to have wondered for one second who they were, how they got there or what they were after. Arthas appears in a cutscene in the second mission, and then he just shows up a few days later as a Death Knight with an Undead army, which is impossible, especially when it is said that he traveled to Northrend from where he planned the invasion and launched it.
What I am trying to say is that no explanation is given as to how anything happened, or when, and none of the characters are interested when they should be. They just move on, and you're being dragged along with them into the massive confusion of this campaign. I could go on forever about this... I guess the creator of the campaign simply expected a certain amount of familiarity with the lore and the main characters on behalf of the player, so he just skipped any exposure.
Like I've already stated, this campaign has potential, and I believe it can be greatly improved by taking out the voice acting, the dumb, goofy jokes, and by fixing the lore and storyline inconsistencies. Some real exposure to the storyline is also badly needed. And also some more character interactions, like Rowan actually talking to Maiev to at least learn why she was there, and where she came from. The potential is all there.
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