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[System] MissileRecycler

I thought the ability should be removed before we can modify the fly height.
Btw, what do you think about adding delay parameter to RecycleMissile function? So that we can choose to remove the dummy immediately or not.

then why not use Flux' DummyRecycler ;)

or why not turn the Vertex ARGB of the dummy to 0, 0, 0, 0, since the appearance only resets when getting the recycled dummy
 
Removing the ability is only done for units who you can click on so their command card isn't weird. The only reason to remove it from a dummy is if the dummy has another ability sharing that order string. Likely never happened in all WC3 history.

The DEATH_TIME is a constant. It allows all standard missile death animations to pass in that span.
 
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