Pluses and Minuses
√ Gameplay
√ Originality
√ Balance
√ Packaging
√ Spelling & Grammar
√ Bugs
√ Terrain
+/- Replaying worth
+/- Object Editor work quality
| I enjoyed this castle defense. You rarely had time to stop, you had to be constantly in action. The gameplay was, more or less, unique from all the other tower defenses I've played. Special distinction to the various modes and options of the game. For what I could see, no bugs whatsoever.
Overall, the game seemed to be pretty balanced. The bosses were somewhat hard, but I was still an unexperienced player, which might have led to that opinion. No rough edges, such as bugs or spelling mistakes, and a very well chosen minimap image that catches one's eye when browsing. Either the author is an experienced map maker, or he actually tested his map before releasing it...!
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I have, however, doubts about the replay value (if the game is worth playing again). Even with all the modes and difficulty settings, the game is pretty much the same, and while bathing in professionalism is pleasing, won't the game get boring over time?
My doubts also fall on the quality of the author's object editor work quality: I didn't notice an obvious variation on the creeps' strengths and weaknesses.