I tried to make a trigger, in which the summoned unit follows the summoner and attacks nearby enemies.
This is what I came up with (I know the Points are leaking , I will fix this when I got the trigger to work)
Cheers.
This is what I came up with (I know the Points are leaking , I will fix this when I got the trigger to work)
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Untitled Trigger 001
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Events
- Unit - A unit Spawns a summoned unit
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Conditions
- (Unit-type of (Summoned unit)) Equal to Wolf Pub
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Actions
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For each (Integer A) from 1 to 10, do (Actions)
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Loop - Actions
- Set VariableSet Summon_Location = (Position of (Summoning unit))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Distance between Summon_Location and (Position of (Summoned unit))) Greater than or equal to 300.00
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Then - Actions
- Unit - Order (Summoned unit) to Follow (Summoning unit)
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Else - Actions
- Unit - Order (Summoned unit) to Attack-Move To (Summon_Location offset by (150.00, 150.00))
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If - Conditions
- Custom script: call RemoveLocation(udg_Summon_Location)
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Loop - Actions
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For each (Integer A) from 1 to 10, do (Actions)
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Events
Cheers.
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