The editor has a lot of model... There is even a diablo model so I guess this will not be any problem.
Terran=Marines=Humans
Protoss=Covenant=Predators
Zerg=Flood=Aliens
The general idea is that Humans have to be there because, hey, WE'RE humans. Then there has to be at least 1 technologically advanced alien race and 1 primitive yet nonetheless deadly alien race. Some people combine the two alien races, some people take only one of the two, but every sci-fi race essentially uses this line of thought. This is probably the most basic structure.
Apparently none of you are playing the Starcraft II campaign. If you were you would notice that most of it is a rip off of games and movies. They do everything from having a zombie survival knocking Night of the Dead to robbing armored trains with rockets on them.
There's a difference between rip-offs and references.If you were you would notice that most of it is a rip off of games and movies.
I did not say what they produced is bad, just it is very clear that the Sc2 campaign is meant to seem as if you have done everything before. Even some of the characters say "This reminds me of a game I played".
The missions are varied and interesting. Don't really see a problem if some of them reference other things - ie, the zombie mission is different because most zombie things in general take place from the viewpoint of individuals rather than an armed military force. But meh.I did not say what they produced is bad, just it is very clear that the Sc2 campaign is meant to seem as if you have done everything before. Even some of the characters say "This reminds me of a game I played".