I have been trying to create a spell which is based off a neutral hero's, Naga Sea Witch, ultimate, Tornado.
What I am trying to do is have the damage triggered, because I want the damage to be stats based.
The problem I am having is trying to put together a trigger which detects whether a unit/group of units are within a certain range of the "tornado". The "tornado" acts exactly the same as normal, so the hero is able to control it if they want to. Therefore, the region, which does damage, must move with the "tornado".
I just can't seem to work out how to trigger it so that it detects whether a unit has entered or left the area around the "tornado". The area being the DoT area.
Sorry if I come across as if I'm labouring the point.
Please help
What I am trying to do is have the damage triggered, because I want the damage to be stats based.
The problem I am having is trying to put together a trigger which detects whether a unit/group of units are within a certain range of the "tornado". The "tornado" acts exactly the same as normal, so the hero is able to control it if they want to. Therefore, the region, which does damage, must move with the "tornado".
I just can't seem to work out how to trigger it so that it detects whether a unit has entered or left the area around the "tornado". The area being the DoT area.
Sorry if I come across as if I'm labouring the point.
Please help