I don't mind being a tester.
sounds good its still in devoment
also to the other who commented (i forgot to queto) i have 4 races as of right now with up to tier 3 units i am currently working on heros but have to add a system to revive and controll them
current races and how they play
humans: well rounded great sustain but magic upgrades are expensive and have an extra 1 armor per unit.
Undead: weak units with summions and lots of regenive effects such as consume courpes and auras have ways to make the other races weaker while fighting to make them down to their weaknesses
orc: Brutes that have low attack speed have higher melee damage than all races currently and have ability which deal more damage than most races relies on blood lust to increase their attack speed to attack fast
Night Elfs : high gold cost upgrades but shine once they are upgraded higher ranged damage than most can reduce their attack speed for ranged archers to hit more targets.
currant there are up to 3 tiers of spawns, units spawn the same time as all others except higher lvl raxxes with a reduced of 3 seconds, 2 melee 1 range and 1 caster at lvl 1, lvl 2 is 3 melee 2 siege 1 caster 1 ranged, lvl 3 is 2 siege 3 melee 2 ranged 2 casters and 1 air currently.