Realy simple one just cant find it and i saw it somwhere
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Chilling Wind
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to |cfff0e68cChiling Wind|r
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Actions
- Set ChillingWind_Unit = (Triggering unit)
- Set ChillingWind_Point = (Target point of ability being cast)
- Unit Group - Add all units of (Units within 300.00 of ChillingWind_Point matching (((Picked unit) belongs to an ally of (Owner of ChillingWind_Unit)) Equal to True)) to ChillingWind_Group
- Unit Group - Pick every unit in ChillingWind_Group and do RANDOM 3 UNITS ????
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Events