- Joined
- May 13, 2023
- Messages
- 44
Hi hive, I have this simple Spell that slows target enemy unit and when an ally attacks the target it gets a speed bonus and it works but 1 small thing is I don't know how to set the level of the Speed bonus ability
Heres the code
Initialization Trigger
Heres the code
Initialization Trigger
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Divine Deceleration Init
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Divine Deceleration
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Actions
- Set DivineDecelerationINDEX = (DivineDecelerationINDEX + 1)
- Set DivineDecelerationCaster[DivineDecelerationINDEX] = (Triggering unit)
- Set DivineDecelerationTarget[DivineDecelerationINDEX] = (Target unit of ability being cast)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- DivineDecelerationINDEX Equal to 1
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Then - Actions
- Trigger - Turn on Divine Deceleration End <gen>
- Trigger - Turn on Divine Deceleration Bonus <gen>
- Else - Actions
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If - Conditions
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Events
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Divine Deceleration End
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Events
- Time - Every 0.10 seconds of game time
- Conditions
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Actions
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For each (Integer DivineDecelerationLOOP) from 1 to DivineDecelerationINDEX, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (DivineDecelerationTarget[DivineDecelerationLOOP] has buff Divine Deceleration ) Equal to True
- Then - Actions
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Else - Actions
- Set DivineDecelerationCaster[DivineDecelerationLOOP] = DivineDecelerationCaster[DivineDecelerationINDEX]
- Set DivineDecelerationTarget[DivineDecelerationLOOP] = DivineDecelerationTarget[DivineDecelerationINDEX]
- Set DivineDecelerationINDEX = (DivineDecelerationINDEX - 1)
- Set DivineDecelerationLOOP = (DivineDecelerationLOOP - 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- DivineDecelerationINDEX Equal to 0
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Then - Actions
- Trigger - Turn off (This trigger)
- Trigger - Turn off Divine Deceleration Bonus <gen>
- Else - Actions
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If - Conditions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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For each (Integer DivineDecelerationLOOP) from 1 to DivineDecelerationINDEX, do (Actions)
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Events
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Divine Deceleration Bonus
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Events
- Unit - A unit Is attacked
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Conditions
- ((Triggering unit) has buff Divine Deceleration ) Equal to True
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Actions
- Unit - Create 1 Dummy (Nothing) for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
- Unit - Add Divine Deceleration (Dummy) to (Last created unit)
- Unit - Order (Last created unit) to Undead Necromancer - Cripple (Attacking unit)
- Unit - Add a 6.00 second Generic expiration timer to (Last created unit)
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Events