Hi
I tried to make an abilitiy, that targets enemy unit and every second creates dummy, who casts stomp and same goes with thunderclap.
And btw is there any easy way to scale custom model of effect? The one I downloaded from here is way too big and exceeds range of ability.
I tried to make an abilitiy, that targets enemy unit and every second creates dummy, who casts stomp and same goes with thunderclap.
- Events
- Unit - A unit start casting ability
- Conditions
- (Ability being cast) equals to Curse
- Actions
-
For each (Integer A) from 1 to 5, do (Actions)
- Loop - Actions
- Set TargetUnitAbility = (Position of (Target unit of ability being cast))
- Jednostka - Create 1 dummy for (Owner of (Triggering unit)) at TargetUnitAbility facing default
- Jednostka - Add DummyULTStomp to (Last created unit)
- Jednostka - Order (Last created unit) to Orc - Tauren Chief - War Stomp
- Jednostka - Add a 1.50 second expiration timer to (Last created unit)
- Custom script: call RemoveLocation(udg_TargetUnitAbility)
- Wait 0.50 seconds
- Set TargetUnitAbility = (Position of (Target unit of ability being cast))
- Jednostka - Create 1 dummy for (Owner of (Triggering unit)) at TargetUnitAbility default
- Jednostka - Add DummyULTClap to (Last created unit)
- Jednostka - Order (Last created unit) to Human - Mountain King: Thunderclap
- Jednostka - Add a 1.50 second expiration timer to (Last created unit)
- Custom script: call RemoveLocation(udg_TargetUnitAbility)
- Wait 0.50 seconds
And btw is there any easy way to scale custom model of effect? The one I downloaded from here is way too big and exceeds range of ability.
Last edited: