• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Skin Paths?

Status
Not open for further replies.

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,207
Make sure all your graphic settings are on high. If they are on low then the paths may change or skins not work.

The source of the skin should provide you with the import path, I recommend going there. Also if it is a selfmade skin then you will have to use the same path as the skin you based it on.

Also remember that once you have finised importing the skin and pathing it correctly, you need to save and fully restart WE for it to be used.
 
Level 14
Joined
Nov 2, 2008
Messages
579
You must make sure your Icon path is correct , with a skin you get a icon , download it and put in the correct path (found in the readme) , after that you must go to object editor and change the ''Model File'' to a unit allready in war3 , the path should also be in the readme.

Hope this helps
 
Level 17
Joined
Jan 21, 2007
Messages
2,013
You must make sure your Icon path is correct , with a skin you get a icon , download it and put in the correct path (found in the readme) , after that you must go to object editor and change the ''Model File'' to a unit allready in war3 , the path should also be in the readme.

Hope this helps

The icon of a skin doesn't have anything to do with the skin not working.
 
Status
Not open for further replies.
Top