New to the map editor, trying to make a spell using Bribes GUI Spell System, each time a chain lightning affects/damages a unit I want it to create a dummy at my location to cast a Spell (storm bolt in this case) at each unit affected/damaged
I already have the dummy that casts but so far I only know how to make it effect the spell target. What would be the most efficient way to make this trigger?
I also tried Damage Engine but I dont know how to detect specific damage from an ability to cause a trigger. It would usually lead to the storm bolt triggering itself and looping until the unit dies.
I already have the dummy that casts but so far I only know how to make it effect the spell target. What would be the most efficient way to make this trigger?
I also tried Damage Engine but I dont know how to detect specific damage from an ability to cause a trigger. It would usually lead to the storm bolt triggering itself and looping until the unit dies.
Last edited: