Moderator
M
Moderator
22:16, 2nd Nov 2009
DonDustin:
I have always been a fan of nerubian/faceless one like models, but right now I see various issues that should be improved:
1. remove the unused helpers,bones, textures and materials from the model
2. change the internal name of your model
3. I took a look at the WoW screenshots you have provided and I noticed 1 thing that it still looks pretty different to yours. The main point is the texture you are using. Your's looks more like a bunch of skeleton tentacles, but your concept looks very fleshy and has webs attached to some parts of it. Changing the texture to a more fitting one and adding some more cosmetical details should do the trick. 1 reason why I want this part to be changed is also the fact that you actually only edited the Ziggurat model which is not a bad point on the first view, but when it comes to a model submittion it gets too simple :/
4. You should even consider toadd some particles for the birth and death animation. But this point is rather optional, but recommended
Edit 1: there are still some bones and helpers that are not used. If you remove them the file size will be 8kb instead of 16. They can be removed with magos model editor under node manager. But do not remove the bone if you see following warning message"Some geoset matrix list groups still references this bone!Deatach?" because those are the bones that are used by your model. Others that do not give you a message can be removed without any problem
changes made. But I still suggest to add some effects to it.
DonDustin:
1. remove the unused helpers,bones, textures and materials from the model
2. change the internal name of your model
3. I took a look at the WoW screenshots you have provided and I noticed 1 thing that it still looks pretty different to yours. The main point is the texture you are using. Your's looks more like a bunch of skeleton tentacles, but your concept looks very fleshy and has webs attached to some parts of it. Changing the texture to a more fitting one and adding some more cosmetical details should do the trick. 1 reason why I want this part to be changed is also the fact that you actually only edited the Ziggurat model which is not a bad point on the first view, but when it comes to a model submittion it gets too simple :/
4. You should even consider toadd some particles for the birth and death animation. But this point is rather optional, but recommended
Edit 1: there are still some bones and helpers that are not used. If you remove them the file size will be 8kb instead of 16. They can be removed with magos model editor under node manager. But do not remove the bone if you see following warning message"Some geoset matrix list groups still references this bone!Deatach?" because those are the bones that are used by your model. Others that do not give you a message can be removed without any problem
changes made. But I still suggest to add some effects to it.