- Joined
- Jan 31, 2014
- Messages
- 67
I'm creating a Shotgun spell , and I was thinking how to make (with triggers) nearby units to take more damage , I made this trigger , but it only damaged one unit nearby or none of them.
I based shotgun spell of Carrion Swarm
Events
Unit-A unit starts the effect of an ability.
conditions
ability being cast equal to shotgun
Action
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Targeted unit) has buff Shotgun) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units within 100.00 of (Target point of ability being cast)) and do (Actions)
Loop - Actions
Unit - Cause (Triggering unit) to damage (Targeted unit), dealing 50.00 damage of attack type Spells and damage type Normal
Else - Actions
This way it only damage one unit or don't do any damage at all...
Can you help me?
I based shotgun spell of Carrion Swarm
Events
Unit-A unit starts the effect of an ability.
conditions
ability being cast equal to shotgun
Action
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Targeted unit) has buff Shotgun) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units within 100.00 of (Target point of ability being cast)) and do (Actions)
Loop - Actions
Unit - Cause (Triggering unit) to damage (Targeted unit), dealing 50.00 damage of attack type Spells and damage type Normal
Else - Actions
This way it only damage one unit or don't do any damage at all...
Can you help me?