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[Arena] SamsarA-ARENA/RPG project development

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Apr 25, 2020
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- V0.9.16Beta -

map_v0.6.png


Samsara is a 4v4 MOBA/RTS up to 15-50 minutes match and works in simple 3 steps:

1-Pick a hero
2-Choose a Alliance
3-Destroy the enemy Wagon

The team that destroys the enemy wagon first, win the match

Some features include:

-The possibility of creating a base or focus on your hero
-Unique custom Skills, Units, Itens and buildings
-Different Game Modes
-Huge map to explore
-custom base Techtree
-Multiple Playstyles
-Hidden secrets




- GAMEPLAY -



There are moments during the game when certain dynamics change or are added. These moments are called Acts.


What Samsara is about:
wagon.png

( print from 0.5.7beta)


A Samsara match is divided into 4 acts. The Game can end in the second act, or reach the fourth act in a longer game.
-------------------------------------

ACT I
The Calm Before the Storm

"At the end of a afternoon, the heroes meet in a tavern.
Next to a bonfire, they plan their alliances and strategies against the enemy"


In this first act, the team must decide which force they will ally with. This act lasts 5 minutes and both wagons are invulnerable. This is a good moment for the team to choose positions and also start building additional defenses based on the enemy's choice of allies and heroes.

-------------------------------------
ACT II
Rumors of War


"Enemy forces begin to emerge from all sides, the heroes need to protect their wagons from hordes that will attack their defenses.
This land is no longer as peaceful as it once was..."

Both wagons lose invulnerability and all forces begin to spawn waves in their corresponding directions. This lane phase is a good time to push your mid wave against the enemy and disrupt the development of enemy defenses.
The game can end in this act if the team makes good plays and is aligned in strategy. Sabotaging allied wave outposts also helps put pressure on and distract the enemy from the objective

-------------------------------------

ACT III
Revelation


"After days of war and brutality, the energy of the hearts inside the wagons start to escape
and now the heroes can see even from far away their goal to escape from this cursed land"

In Act III, the wagons become visible on the map and will ping every 60 seconds until the end of the match.

-------------------------------------

ACT IV
???

"..."


4 Forces fight in Samsara. Each Team can ally with one of them in every new match.
The forces send waves periodically in 5 diferent Lanes: Top, Bot, Left, Right and Mid.

Each force has 1 outpost in each one of this lanes
The Mid lane will have randon wave movement until it be allied with a team.

Once a force is allied, the mid wave will always focus the enemy wagon.

If the main base of any force gets destroyed, the unit spawn will stop








BEAST
Orc force, spawn in east barrens.
Top lane fight Human, bot lane fight Elf.
Main: BIG BROTHER

REALM
Human force, spawn in the North Over Seas.
Right lane fight Orc, left lane fight Undead.
Main: POWER BOOSTER

DEAD
Undead force, spawn in the west cemetery.
Top Lane fight Human, bot lane fight Elf.
Main: INFERNAL TOWER

FOREST
Elf force, spawn in the south dawn swamp.
Left lane fight undead, right lane fight Orc.
Main: THE ELDER




Each player can do something in diferent positions, so in that way the team can create a strategy together based on this roles.



WAGON WARDEN
Its responsable for moving the heart and protect it. Also focus on base and defences.

SCOUT
Search around the map for enemies, find and deliver itens, mess with incoming attacks

BATTLE BOSS
Army commander, will prepare attacks to enermy bases and captain the invasions. Its responsable for attack damage carry of the team

OFF LANER/SUPPORT
Can help all other lanes and build outposts around the field. allways good have a TP on hand.



The race of your hero implies where do you spawn.
All heroes have a passive and a basic ability. Also 4 skills to learn.




hero select.png


( note : all heroes printed here are from version 0.4.8.8)
I - HUMAN
Spawn in Sailor Village

knight.png
geo.png






II - ORC
Spawn in Barrens.


mercenary.png
voodoolord.png




III - NAGA
Spawns in Over Seas. Can walk in deep water
(prints comming soon)

IV - UNDEAD
Spawns in the Cemetery

necro.png
creep.png


V - ELF
Spawns in Dawn Swamp

archer katarine.png
witch.png


IV - SUB-ALTERNS CREEPS
Spawn in HighGrass,Repeated classes with inverted attributes
(prints comming soon)

altar.png

all hero altar is a tomeshop.
Heroes avaliable for playing since Samsara v0.5.7beta


Samsara is basically divided into 11 Main Regions and 5
secondary.






----Main-----

I - OVER SEAS
II - HIGH GRASS
III - DWARF MINES
IV - BARRENS
V - WIND VALLEY
VI - GREAT JUNGLE
VII - WOLF GROVE
VIII- SAILOR VILLAGE
IIX - CEMETERY
IX - GHOTST TOWN
X - MID FOREST
XI - DAWN SWAMP

----sub regions-----

(1)WITCH CLUB
Environment to build statuses for your heroes.
Summons don't work in witch club

(2)BOB'S GUNS
Weapons Store with exclusive items, you can buy the item
GOLDDIGGER in this region

(3)RANDY'S RANCH
Place where you can buy pets and also has a Lumber Mill

(4)HOLY GROUND
Sacred soil in wolf grove where you cannot cast summons

(5)DARK MARKET
Magic item shop and work units

--------------------
I - OVER SEAS
Naga Spawn Site, vast sea with fields of wild animals, has a
gold mine. has a teleport that connects to dawn swamp

II - HIGH GRASS
High north of the map, has green fields, a tavern, observatory
and where WITCH CLUB(1) is located. I owned a cave that connects to
dawn swamp

III - DWARF MINES
Place where the largest number of gold mines are concentrated
region. Three mines, workshop, oasis and more. inhabited
by dwarves and golems. also with a cave that connects to dawn swamp and
a portal that connects to the cemetery

IV - BARRENS
Orc spawn location. environment has higher lvl fields,
heavy unit stores, and in the south of barrens, you will find
BOB'S GUNS(2)

V - WIND VALLEY
Narrow valley, they say there is a great ancient force and
dark in this place.

VI - GREAT JUNGLE
Subaltern spawn location and where the second tavern is located.
The region is divided into part forest and part dense forest.
You find wild and elemental animals and dragons.

VII - WOLF GROVE
Region where it shares the beachfront, up to the cemetery door.
In this environment you find militias and wolves. and also
RANDY'S RANCH(3) and HOLY GROUND(4).
Possesses a source of life

VIII- SAILOR VILLAGE
Human Spawn Location. A city full of militias and
a small forest. has a market, a barracks and a gold mine

IIX - CEMETERY
Undead Spawn Region. dense cemetery, where do you find
undead unit stores and also the DARK MARKET(5).
has a teleport that connects to dwarf mines

IX - GHOTST TOWN
Ancient human city destroyed and corrupted by the undead.
There you will find shops and also a gold mine.

X - MID FOREST
A narrow southern part of Great Jungle and Wind Valley.
good for confusing enemies on the scoreboard.

XI - DAWN SWAMP
Elf spawn region. humid forest. has two caves with
destination to high grass and dwarf mines, and a portal that connects to Over Seas
You will encounter many enemy elves around here.
regions.png



There are many, many possibilities for strategies that involve different places, heroes and alliances. Each Warhead Force has nearby buildings focused on the theme of the race and region it is located in. The hero will always be revived at the same altar corresponding to his RACE, that is, you will not want to die and be reborn far from your objective. The possibility of choosing between 4 different alliances can completely change the dynamics of the game depending on what the enemy chooses and also the types of heroes.





cemivilage.png

witchclub.png


bob guns.png

mines.png


faze.png
cemiela.png

dennis.png





--------------------------------------------


05/11/23 ---->> V0.6.10beta Added
08/11/23 ---->> V.0.8beta Added
09/11/23 ---->> V.0.8.5beta Added
09/11/23 ---->> V.0.8.9beta Added
23/11/23 ---->> V.0.9beta Added
15/02/24 ---->> V0.9.1Beta Added
05/03/24 ---->> V0.9.5Beta Added
10/03/24 ---->> V0.9.9Beta Added
13/03/24 ---->> V0.9.10Beta Added
16/03/24 ---->> V0.9.12Beta Added
21/03/24 ---->> V0.9.16Beta Added




---edit---

TilesetLordaeron Summer
Size189x195
Suggested4v4/3v3
GraphicsSD and HD
Game Build1.36.1.20719
Editor1.35 (6115)
ScriptJASS
Version0.9.16Beta
 

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