In a magical wasteland, once a peaceful place now destroyed by magic wars, 4 mighty factions meet in one of many fights for this forgotten place. Each of the factions comes with different goal.
Runeforce is based on an unique spellcrafting system, which allows creation of higly customized spells, fitting just right in every situation. Each hero has 5 runes, which allow customizing every single aspect of the spell. There are about 20 aspects (multiple possibilities how to move the spell, allowed targets, power and AOE, and so on ), which can be combined together, providing countless versions of the spells.
This mechanic can be hard to learn at first, so give it some time. There is also a guide, which you might find useful.
Map is protected!
Changes from 0.8.3c:
- another new guide - training area
- modified terrain (maybe improved, not sure about that)
- fixed minor bugs
- more random spawn place (to prevent corpse-camping)
Changes from 0.8.3b:
- fixes in player-targeting
- NEW GUIDE
Changes from 0.8.3:
- fixed potions
- movement system now compatible with "Stop" command
Changes from 0.8.2:
- hero movement slowed
- new shops with potions
- spells castable while working
- new loading and preview screen
- some other stuff i don't remember anymore
Keywords:
rune, spell, mage, demon, treasure