This doesn't seem to work. Any idea why?
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Resurrect
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Events
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Unit - A unit Dies
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Conditions
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Actions
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For each (Integer number[5]) from 1 to 2, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Dying unit) Equal to protagonist[number[5]]
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Then - Actions
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Set templocations[1] = (Center of herorevive1 <gen>)
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Wait 10.00 seconds
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Hero - Instantly revive protagonist[number[5]] at templocations[1], Show revival graphics
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Custom script: call RemoveLocation(udg_templocations[1])
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Dying unit) Equal to villain[number[5]]
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Then - Actions
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Set templocations[2] = (Center of herorevive2 <gen>)
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Wait 10.00 seconds
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Hero - Instantly revive villain[number[5]] at templocations[2], Show revival graphics
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Custom script: call RemoveLocation(udg_templocations[2])
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Else - Actions
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