• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Request] Create an .SLK file from fields in WC3 Object Editor

Status
Not open for further replies.
Level 4
Joined
Jan 29, 2007
Messages
98
Hi!

So, I'm trying to create a "system" (Might not be a system if I get this tool I need) which will store many values of the Object Editor in Warcraft 3...

So, I'm in need of a tool which will extract that data from the MPQ file, and the create an .SLK file from it (So it can be used with the //!loaddata keyword)

Anyone knows how to make a tool like this ? :eek:

(As I'm just starting to write C++ code, only in the "Console" so far, I definitely don't have the knowledge to do something like this XD)

Please, if you need more information just ask ;)
 
Status
Not open for further replies.
Top