Been working on turning the siege engine into a ranged siege unit (Before you ask if it'd overlap with the Mortar, It sorta does, but it's a work in progress. I have some plans for both units)
Animation issues have popped up though, namely the siege engine always seems to switch to the "Barrage" model when firing normally, but fires at the ground ok, yet when upgraded, firing at the ground causes it to use it's "Missile fire" animation instead.
Is there a fix for this? Or did someone else already go and make a ranged Siege Engine before?
Goddamnit this is what happens when you post while half asleep after trying one thing fifty times.
Please move this to help.
Animation issues have popped up though, namely the siege engine always seems to switch to the "Barrage" model when firing normally, but fires at the ground ok, yet when upgraded, firing at the ground causes it to use it's "Missile fire" animation instead.
Is there a fix for this? Or did someone else already go and make a ranged Siege Engine before?
Goddamnit this is what happens when you post while half asleep after trying one thing fifty times.
Please move this to help.
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