Should the team stop reterraining/redoing triggers & making everything perfect & let it be rough around the edges.
Or should we let them perfect everything allowing the open beta be as polished as possible?
If you played MMO's like I used to, everyone knows that rushing the project and releasing too soon releases a bad product and turns the PB away.
The team is working very hard for us and if they don't perfect it, one possible error can completely ruin a map. A huge leak for example were it is too laggy to even do anything.
I'm not sure on the progress of everything but I think the terrain will be completed before the triggers/ui etc... is finished.
This is NOT Official this is just something that we can do so the team can think what we would like.
Or should we let them perfect everything allowing the open beta be as polished as possible?
If you played MMO's like I used to, everyone knows that rushing the project and releasing too soon releases a bad product and turns the PB away.
The team is working very hard for us and if they don't perfect it, one possible error can completely ruin a map. A huge leak for example were it is too laggy to even do anything.
I'm not sure on the progress of everything but I think the terrain will be completed before the triggers/ui etc... is finished.
This is NOT Official this is just something that we can do so the team can think what we would like.