- Joined
- Jun 28, 2018
- Messages
- 36
Hi could somebody please show me how to write a trigger to play
a sound on a unit as it attacks because the problem I am having is that
the tower that I am busy making is a flame thrower so to get the flame
thrower to appear correctly I have had to add (breath of fire) to the unit
by its default active ability and then set its projectile art to NONE because
if I set projectile art to breath of fire then it does not appear correctly in the
game but I found that by putting it by default active ability and setting
projectile art to NONE it works perfectly but now the effect is not making
any sound so I tried to write a trigger to play the sound of an effect on the
unit as it attacks but I can’t get it to work so if somebody could show me what
the trigger should look like that would be great, please, thank you.
a sound on a unit as it attacks because the problem I am having is that
the tower that I am busy making is a flame thrower so to get the flame
thrower to appear correctly I have had to add (breath of fire) to the unit
by its default active ability and then set its projectile art to NONE because
if I set projectile art to breath of fire then it does not appear correctly in the
game but I found that by putting it by default active ability and setting
projectile art to NONE it works perfectly but now the effect is not making
any sound so I tried to write a trigger to play the sound of an effect on the
unit as it attacks but I can’t get it to work so if somebody could show me what
the trigger should look like that would be great, please, thank you.