- Joined
- May 1, 2008
- Messages
- 1,605
Seas =)
.... this is so ******
I just want to pick 1 random unit, but why the fking hell this never works =O
2) Bloody don't look at the leaks, just explain me why this isn't working
3) Event is ok!
4) And yes, I put enemies around so they can be picked ofc.
.... this is so ******
I just want to pick 1 random unit, but why the fking hell this never works =O
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Frozen Love
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Events
- Time - Timer[3] expires
- Conditions
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Actions
- Custom script: set bj_wantDestroyGroup = true
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Unit Group - Pick every unit in (Random 1 units from (Units within 1850.00 of (Position of Diablos Mother 0001 <gen>))) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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And - All (Conditions) are true
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Conditions
- ((Picked unit) is dead) Equal to False
- ((Picked unit) belongs to an enemy of (Owner of Diablos Mother 0001 <gen>)) Equal to True
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Conditions
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And - All (Conditions) are true
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Then - Actions
- Game - Display to (All players) the text: Works!
- Set FrozenLove = (Picked unit)
- Unit - Create 1 Dummy (Frozen Love Slow) for (Owner of Diablos Mother 0001 <gen>) at (Position of FrozenLove) facing (Position of FrozenLove)
- Set FrozenLoveSlowingUnit = (Last created unit)
- Unit - Set level of Slow for FrozenLoveSlowingUnit to 1
- Unit - Order FrozenLoveSlowingUnit to Human Sorceress - Slow FrozenLove
- Game - Display to (All players) the text: Works!
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
- Trigger - Turn on Frozen Love Slowing <gen>
- Wait 4.00 seconds
- Trigger - Turn off Frozen Love Slowing <gen>
- Unit - Remove FrozenLoveSlowingUnit from the game
- Unit - Create 1 Dummy (Frozen Love) for (Owner of Diablos Mother 0001 <gen>) at (Position of FrozenLove) facing (Position of FrozenLove)
- Trigger - Turn on Frozen Love Aoe Frost <gen>
- Wait 4.00 seconds
- Trigger - Turn off Frozen Love Aoe Frost <gen>
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Events
2) Bloody don't look at the leaks, just explain me why this isn't working
3) Event is ok!
4) And yes, I put enemies around so they can be picked ofc.