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[ORPG Skill Idea]Dark Stalker

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Level 16
Joined
Jun 24, 2009
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1,409
I'm making an ORPG(check the signature) and I need a new skill for a hero.
The hero called Dark Stalker has the following skills:

Soul Drain
A disc that drains the target's hp and transfers it to the Dark Stalker.

Demonic Strike
Blink Strike with stun.

Rush
Gives extra attack and movement speed but takes extra damage too.

Spirit Moves
Modified Omnislash, sends a damaging wave at every jump.

Dark Metamorphosis
The basic Metamorphosis skill.

So I want to replace the last one. Dark Stalker is known about high movement and attack speed, low hp and as an assault character.
Any ideas? (Not another morph skill)
 
Level 18
Joined
Oct 25, 2006
Messages
1,171
Last Dance: Ankû
Target Enemy Unit
The hero is forced to attack the unit, it recieves a damage bonus (+100%) only against the target. The hero keeps attacking the target until it's dead. Target's maximum level depending on Hero's level.
 
Level 15
Joined
Mar 8, 2009
Messages
1,649
Death Wish
The Dark Stalker becomes invulnerable for several seconds and gains greatly increased mana regeneration. After the effect ends, he dies.

Basically, an ability to use if you wipe, to try and beat last several hp from the boss, or to use when you would die anyway.
 
Level 18
Joined
Oct 25, 2006
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1,171
Some rework + the ability you want.

Soul Drain
Nothing changed

Demonic Strike
Nothing changed

Rush
Highly increases attack and movement speed for x seconds. After the effect stopped, the hero has decreased strength for x seconds.

Spirit Moves
Nothing changed

Last Dance: Heart Venoma
Hits the target, deals a small amount of damages depending on hero's agility. Every x seconds/minutes hits the target for a quarter of its current hit points.
 
Level 16
Joined
Jun 24, 2009
Messages
1,409
Death Wish
The Dark Stalker becomes invulnerable for several seconds and gains greatly increased mana regeneration. After the effect ends, he dies.

Basically, an ability to use if you wipe, to try and beat last several hp from the boss, or to use when you would die anyway.

It's an ORPG. It's not a good spell if it becomes invulnerable then die.

Some rework + the ability you want.

Soul Drain
Nothing changed

Demonic Strike
Nothing changed

Rush
Highly increases attack and movement speed for x seconds. After the effect stopped, the hero has decreased strength for x seconds.

Spirit Moves
Nothing changed

Last Dance: Heart Venoma
Hits the target, deals a small amount of damages depending on hero's agility. Every x seconds/minutes hits the target for a quarter of its current hit points.

... it has too many attack type skill...
 
Level 18
Joined
Oct 25, 2006
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1,171
Final Dance: Death Voice
The hero personifies death. Increases attack speed, movement speed, hit point regeneration rate and also gives a deadly touch. Each attack of the hero has x% chance to critical strike. Each target who has less than 20% of its hit points is instantly killed on attack.
 
Level 18
Joined
Oct 25, 2006
Messages
1,171
Skull Trophee
When activated highly increases damages. Each unit killed under the effect of "Skull Trophee" increases a variable. At the end of the effect the assassin is healed by a large amount of hit points, depending on how much unit he killed.

OR

Skull Trophee
Each unit killed under the effect of "Skull Trophee" gives a "Skull" item. "Skull" item can have the effects you want. When used, "Skull" highly decreases damages and movement speed of nearby enemy units.
 
Level 3
Joined
Dec 19, 2008
Messages
63
Dark Mantle:
lasts 30 seconds
Gives 10% Evasion, and shadoweld to the stalker, also the backstab ability, if he attacks an enemy from behind it will be stunned and receive extra damage.

maybe reduce the bonuses or skill the dark mantle offers to balance it, i'm pretending it's an ult.
 
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