- Joined
- Jul 3, 2010
- Messages
- 536
I had a playtest with Cosmo of the first four maps of the orc campaign.
1. Ancient is added to Nazgrel's classification and the Soul Gem can target non-ancients only or 2. Ancient is added to Grom's classification and the Soul Gem can target Ancients only.
- On chapter three, the heroes do not learn their abilities. You start with the correct amount of not spent skill points.
- The music that plays during the interlude on Chapter Three does not stop and plays throughout the map.
- Nazgrel retains his items from Chapter Three when he goes on to Chapter Four.
- On Chapter Four, the cinematic with the Goblin who gives you the quest to slay the Furbolg cannot be skipped.
- You still can't complete that quest on Insane. The game still won't register that the Ursa Warrior was slain.
- Only one of the Trees of Life give 1500 lumber. All others give 3000.
1. Ancient is added to Nazgrel's classification and the Soul Gem can target non-ancients only or 2. Ancient is added to Grom's classification and the Soul Gem can target Ancients only.
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