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Operation Void

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http://www.hiveworkshop.com/forums/operation-void-633/

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Operation Void is a third-person squad shooter which pits you against zombies for 72 hours (1 real ho]ur), of which is how much you must survive for. You are one of ten special-forces marines of which are stranded after their helicopter mysteriously crashed. You can buy abilities, and such, from helicopters randomly appearing and then leaving after a certain time... This may change of course.



Current features planned:

Two Classes
Heavy - Strong but slow and has a weak range, a tank.
Light - Nimble and fast, with powerful range (able to equip a sniper-rifle), but weak and cannot take much damage.

Sub-Classes
Light - Soldier, Infiltrator, Marksman, Sniper, Hacker, Rifleman and Grenadier + more.
Heavy - Firebat, Soldier, Demolitionist, Support, Anti-Tank and Rifleman + more.
Espionage - (come to hosted forum to learn about it)

Arrow-key movement - done (from Oblivion Map - credits, Tige_r)

Third-person camera - done (altered version from Oblivion Map, courtesy Slaydon)

196x196 playable world

Day and night system
Requires:
Terrainer.
2 triggerers.

Current Credits:

Happy Tauren - Wind Blown Tree.
Talon the Mage - Marine models, and weapons.
General Frank - Capitalism Aura and Nuke Aura.
NOTE: THIS THREAD IS NOT BEING UPDATED ANYMORE - come to the hosted forum.
 
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Level 6
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Dec 9, 2007
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Sounds pretty nice :)

How are you going to shoot? Since auto attack could make some trouble with arrow-key movement.
I don't hope the game will last for 72 hours :p

-Sinizi
 
Level 9
Joined
May 10, 2009
Messages
542
Haha, :D. I'll rope in someone for the shooting bit, maybe whoever made Sharpshooter and TPSproto. Anyway, I've been put back, bec'use the map is fucking up, after a trigger went invisible, and it said there was code errors, etc, and then...it isn't even starting up in map lobby.
 
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