Kusanagi Kuro
Hosted Project: SC
- Joined
- Mar 11, 2012
- Messages
- 708
I heard something about OP Limit for Object Editor. It's when you created too many things in any tab of Object Editor (Unit, Ability, Buff, etc), your WE will begin to crash every time you open that tab. Can someone confirm this for me?
Another question is if the above is true, which would be easier to reach the limit between these 2: An ability with 10 levels and 10 abilities with 1 level? And is there a difference in data usage between those 2 as well?
Another question is if the above is true, which would be easier to reach the limit between these 2: An ability with 10 levels and 10 abilities with 1 level? And is there a difference in data usage between those 2 as well?