- Joined
- Oct 11, 2012
- Messages
- 711
Edit: dumb question, please delete this... sorry
Last edited:
Structs instances are basically converted into integers what you can clearly see in your map script after compilation is done.
Vexorian implemented typecasting to allow us to convert integers to struct type (and vice verse) whenever need be.
"UniversalAbilityStruct" has to be struct type declared somewhere in that script that is visible (within a missile systems's scope or declared publicly) for struct with your method "createA".