Yeah, considering the hardest part was making the eyes look decent (painting, not modeling), you're probably right.
We're supposed to make a labyrinth, three identical personages (that's where the panda comes in) and a 60 sec animation of the personages going through the labyrinth. Using dummies, the 3 elements of the group can work in parallel. However, I am working alone, so I had to simplify. I am making the labyrinth and animation as well, but since I can't do parallelism on my own... This semester's been extremely rough, believe me when I say I'd love to take more out of this experience, but it's been impossible with the deadlines. Right now I'm struggling to finish the animation so I can leave it rendering during the night and handle it tomorrow by 23 o'clock (deadline for this project).
Anyhow, my bachelor's is computer science, I'm probably not supposed to dig far into modeling stuff.
Is there anywhere or anyone I can go to for immediate assistance (haven't seen you in chat GhostWolf)? I'm having trouble now and then. Right now I'm not sure how I should make an object walk around with keyframes, then follow a path (which isn't keyframable so I can't make it start at e.g. frame 150), then right back to basic translations and rotations. It's surprising how unhelpful Google's been ='(
Thanks for passing by and commenting though. Sorry for the letdown.