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Yea I've thought of that too, but I'm asking in case I want to import a song longer than 2 minutes, so it doesn't cut right in the middle. I could just cut a song and then trigger the game to play the next part, but that feels like unnecessary work.
The lenght of the music is always 2 minutes? Every one you import?
That sounds odd to me, because I have imported in my proyect music of 3, 4 and 5 minutes...
I think I might know what's wrong now. I'm using a trial of ImToo Audio Encoder and the converted tracks from there seems to be 2 minutes maximum. I'll try testing another one and see how it goes.
Hey. If you dont want your music to cut.... use it as a music not sound. IN the trigger you must play it as a music and when its in music it will never cut. Wish I helped you
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