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More than max tiles

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Dr Super Good

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And can i do triggers aswell?
Triggered tiles eat into the same 16 tile limit. The tile limit is likely a result of a 4 bit bitfield member being used for tile variation (16 possible combinations). I speculate that it may even load tiles beyond 16 however it is impossible to ever use such tiles because overflow occurs with the bitfield (eg tile 17 becomes tile 0).

Once a tile type is loaded during a session it cannot be unloaded. This is important for triggers as you can dynamically load tile types. Trying to load tile types beyond the 16 limit usually results in some semi-random (probably overflow related) tile type being used instead of the specified type.
 
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