- Joined
- Mar 15, 2007
- Messages
- 230
I've started a new project that deals with robots and I've started making models in Maya 8. I currently do not have a means by which to convert them to .mdx, but that's not important right now.
The first model I'm working on is for a character named Magna. The body's pretty much done. I just need to do the head and shoulder pads. And then UV mapping, texturing and animating.
So here are some previews of Magna's body. I'm at exactly 1200 triangles so far. Questions? Comments?
The first model I'm working on is for a character named Magna. The body's pretty much done. I just need to do the head and shoulder pads. And then UV mapping, texturing and animating.
So here are some previews of Magna's body. I'm at exactly 1200 triangles so far. Questions? Comments?