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So, basically I need an arrow doodad that's just normally attached to the ground. I wanna use it for a nice detail in the middle of a war scene. Thanks,in advance.
You don't need a custom arrow doodad model. You can just make a custom doodad, change it's model to an arrow and rotate it to look like it's stuck in the ground.
The ribbon isn't even visible because the doodad is static.
@xYours Trulyx: You really don't need a custom model for this.
Go to File>Preferences and check the box saying: Allow negative real values in the Object Editor. Then go to the OE, select your doodad and set Max Roll Angle (degrees) to a negative value. Do the same with Maximum Pitch Angle (degrees) if you want. If it doesn't allow you to enter negative values, hold shift while opening the field.
-3.14 rotates the doodad by 180 degrees, -1.57 rotates it by 90 degrees and -0.79 rotates it by 45 degrees. The doodad might be buried in the ground after rotating, so you might need to raise it (Ctrl+PageUp).
The name itself practically says everything. Ribbon emitters produce effects that resemble ribbons. The ribbon effect can't be visible if the emitter is not moving.
If you just rotate the arrow (Abilities\Weapons\Arrow\ArrowMissile.mdl) it will look like this:
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