🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I need some model of pikeman. As far as I know, there is no pikeman model already, but Im sure it can be very useful (at least, I would use it to my current World Conquest project)
That shall be pretty fine If that model will have 50kb or less, it will be exactly what I need (and Im sure many other people will find it useful as well)
ive been having some probs with the anims so if mechanical man could just change them it would be nice il keep trying though i should have the anims up and running by tommorrow
I just saw this thread and I think I might be able to help...
I tried to combine felguard and a bandit and this is the result (uses only in-game textures):
it has felguard animations that work perfecly because I based the model on felguard, but the skin might not look very good, because it's a bandit skin wrapped on modified felguard...
87kb for model and another 31 for portrait is pretty much... spear is also too massive and that man look bit...skinny. If that spear is longer, taller and man looks more like ordinary bandit, it will be great model.
Nice try at all, if you can make it to look better or at least reduce model size (I know I can squish it, but too much squishing is not good), I would use it, if nothing better appear...
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