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Item Rune spawn
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Events
- Time - Every 120.00 seconds of game time
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneSpawned Equal to False
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Then - Actions
- Set RuneSpawned = True
- Set RuneIntegerRegionRandom = (Random integer number between 1 and 2)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRegionRandom Equal to 1
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Then - Actions
- Set RuneRegionSpawn[1] = Item Rune Spawn Left <gen>
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Else - Actions
- Set RuneRegionSpawn[1] = Item Rune Spawn Right <gen>
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If - Conditions
- Set RuneIntegerRandom = (Random integer number between 1 and 5)
- Set TempLoc = (Center of RuneRegionSpawn[1])
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRandom Equal to 1
- Then - Actions
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Else - Actions
- Item - Create Rune of Speed at TempLoc
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRandom Equal to 2
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Then - Actions
- Item - Create Rune of Illusion at TempLoc
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRandom Equal to 3
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Then - Actions
- Item - Create Rune of Greater Mana at TempLoc
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRandom Equal to 4
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Then - Actions
- Item - Create Rune of Greater Healing at TempLoc
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- RuneIntegerRandom Equal to 5
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Then - Actions
- Item - Create Rune of Damage at TempLoc
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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If - Conditions
- Custom script: call RemoveLocation(udg_TempLoc)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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Item Rune used
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Events
- Unit - A unit Acquires an item
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Conditions
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Or - Any (Conditions) are true
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Conditions
- (Item-type of (Item being manipulated)) Equal to Rune of Speed
- (Item-type of (Item being manipulated)) Equal to Rune of Illusion
- (Item-type of (Item being manipulated)) Equal to Rune of Greater Mana
- (Item-type of (Item being manipulated)) Equal to Rune of Greater Healing
- (Item-type of (Item being manipulated)) Equal to Rune of Damage
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Conditions
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Or - Any (Conditions) are true
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Actions
- Set RuneSpawned = False
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Events