I have a 3rd person boat mini-game in the works. I put the players camera behind the boat, so that wherever they click, the boat turns in that direction. They actually don't have the boat selected (they're selecting an invisible unit elsewhere on the map), so they will never have to manually select the boat.
Problem: when the players right-click, they will sometimes hit the boat itself, which means nothing happens and the boat doesn't steer.
Solution: I want to make the boat very hard to click on. I can't give it a locust ability because enemy units (not players) need to be able to attack it.
Is there some way to modify the ease with which a unit can be selected? I can do some modelling (e.g. adding attachments, sound effects), but I don't have any experience moving nodes around or anything.
Problem: when the players right-click, they will sometimes hit the boat itself, which means nothing happens and the boat doesn't steer.
Solution: I want to make the boat very hard to click on. I can't give it a locust ability because enemy units (not players) need to be able to attack it.
Is there some way to modify the ease with which a unit can be selected? I can do some modelling (e.g. adding attachments, sound effects), but I don't have any experience moving nodes around or anything.