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how to make a skill which have chance to spawn a clone which does 30% damage and takes 200% extra from enemy attacks? the chance increased 5% per level abillity can reach untill level 4
If the passive fires on attack you would have to detect the attack and then roll a random number. If the number is in your desired bounds create a dummy unit which casts wand of illusion on the attacker.
Depending on the map detecting an attack can be hard, so you might want to use a Damage Detection System.
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