Here's what I want to do:
I want to give a unit the ability to jump down cliffs but not go up them.
I've been able to mimic reaper jump behavior on other units by giving them the behavior and the proper mover. I tried to set the mover for jump up to "Ground" but it crashes the game every time said unit tries to go up a cliff. I also tried to change the ranges for when a jump can be initiated, but they're all done through deltas (so up and down isn't differentiated).
I'm think I might need to create a new behavior that doesn't even think about jumping up, but I'm not sure how to go about this.
Can someone please help me?
Thanks,
LiquidJ
I want to give a unit the ability to jump down cliffs but not go up them.
I've been able to mimic reaper jump behavior on other units by giving them the behavior and the proper mover. I tried to set the mover for jump up to "Ground" but it crashes the game every time said unit tries to go up a cliff. I also tried to change the ranges for when a jump can be initiated, but they're all done through deltas (so up and down isn't differentiated).
I'm think I might need to create a new behavior that doesn't even think about jumping up, but I'm not sure how to go about this.
Can someone please help me?
Thanks,
LiquidJ