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How can i hide these commands (move,patrol,attack,hold position) from the interface bar and prevent my unit from moving by itself? ive seen these in certain maps before pls help me.
Im not sure about the other ones, but I know that the spell ID for attack is Aatk, so you could create a jass line that would remove it. Cant remember the funtcion name though... I think you can do this: (custom script) call UnitRemoveSpell(GetTriggerUnit(), Aatk) but im pretty sure thats wrong, and i accidentally deleted my JASSCRAFT the other day. Hoped that helped.
EDIT: Are you talking about doing it permanently, or just for a time period for like a spell or something?
Hmmm.. when i switch the foot to none, it is able to pass through anything when i use the unit - move instantly trigger. =/ there something else? sorry man.
no, im pretty sure that you could still attack it with regular spells, because I think that blizzard classifies all the buildings as mechanical, as long as you dont do that I think you should be ok.
no, im pretty sure that you could still attack it with regular spells, because I think that blizzard classifies all the buildings as mechanical, as long as you dont do that I think you should be ok.
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