Hello guys I had this very simple triggered spell I made
Its really simple right that is why I need some help from you guys to improve it.
Things I want to add in this trigger is.....
-When the hero successfully kills a unit by this ability, it will give him permanent + 1 strength. But if he kills a hero by this ability he will receive permanent + 2 strength instead.
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Weapon Slam
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to |cffff4500Weapon Slam|r
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Actions
- -------- ------------------------------------------------------------------------------------------------- --------
- -------- Getting the Spell constants --------
- -------- ------------------------------------------------------------------------------------------------- --------
- Set Temp_Unit = (Triggering unit)
- Set Temp_Target = (Target unit of ability being cast)
- Set Temp_Stats = (Strength of Temp_Unit (Include bonuses))
- Set Temp_Ability_Level = (Level of (Ability being cast) for Temp_Unit)
- -------- ------------------------------------------------------------------------------------------------- --------
- -------- Setting the Spell values --------
- -------- ------------------------------------------------------------------------------------------------- --------
- Set Temp_Base_Value = (50.00 x (Real(Temp_Ability_Level)))
- Set Temp_Total_Value = (Temp_Base_Value + (0.50 x (Real(Temp_Stats))))
- -------- ------------------------------------------------------------------------------------------------- --------
- -------- Creating and setting the dummy unit --------
- -------- ------------------------------------------------------------------------------------------------- --------
- Unit - Cause Temp_Unit to damage Temp_Target, dealing Temp_Total_Value damage of attack type Normal and damage type Normal
- -------- ------------------------------------------------------------------------------------------------- --------
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Events
Things I want to add in this trigger is.....
-When the hero successfully kills a unit by this ability, it will give him permanent + 1 strength. But if he kills a hero by this ability he will receive permanent + 2 strength instead.