- Joined
- Aug 11, 2015
- Messages
- 223
Hello Hive! Looking for some help.
I’m using some custom icons for buildings in my latest project. The problem is, though I have the Disabled version of the icons loaded into my import manager, the game is still defaulting to a solid green square when a building can’t be constructed (either because the prereqs aren’t met or the main menu is open).
Is there a way I can get the editor to recognize and use the disabled versions of the icons for when the icon is not active?
I’m using some custom icons for buildings in my latest project. The problem is, though I have the Disabled version of the icons loaded into my import manager, the game is still defaulting to a solid green square when a building can’t be constructed (either because the prereqs aren’t met or the main menu is open).
Is there a way I can get the editor to recognize and use the disabled versions of the icons for when the icon is not active?