• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

galaxy2

Keywords:
galaxy space ship
Contents

galaxy2 (Model)

Reviews
General Frank: (Approved) Model works nice and performs well.

Moderator

M

Moderator

General Frank:

(Approved)

Model works nice and performs well.
 
Level 4
Joined
Oct 22, 2004
Messages
89
This is really great but I keep thinking how cool a saucer seperation animation would be and then making the saucer and battle models seperate. That would be a cool special ability for this ship.
 
Level 3
Joined
Jun 5, 2004
Messages
37
This is probably the only of your models that I will consider using simply because it has a few animations... if you took the time to put some more animations in they would all be absolutely tremendous.
 
Level 3
Joined
Jul 10, 2011
Messages
31
So when i use this and the soverign class in maps, they cant move. and i have them set to movement type hover, and in the editor they appear to be floating at "200"
but in the game it self, this for example, the deflector dish section is under the ground and only the saucer and nacelles show. IDk what to do
 
Top