So there is a CooldownUI model (UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdl).
And loading screen model (somewhere).
Does anyone know the path of the model used in FadeFilter triggers?
The problem with the current model is that it is affected by the DNC environment lights. You know when at night for example, notice that the environment lightings is kinda bluish. It sucks that it affects even the Filter I use, it's not even supposed to be an object inside the terrain :/
I just need the path, I can edit/recreate the model myself.
And loading screen model (somewhere).
Does anyone know the path of the model used in FadeFilter triggers?
The problem with the current model is that it is affected by the DNC environment lights. You know when at night for example, notice that the environment lightings is kinda bluish. It sucks that it affects even the Filter I use, it's not even supposed to be an object inside the terrain :/
I just need the path, I can edit/recreate the model myself.