So I'm Using expiration timers to remove unit leaks, but for some reason they aren't being removed, I created a spell that creates wisps on spots where units are located, and when I cast it on a spot where i casted my spell, it creates wisps from invisible dummy units that were suppose to be deleted from expiration timers, I recreated my spell on another map and it worked just fine, but for some reason its not working on me for my original.
Any ideas on whats going on?
Any ideas on whats going on?