• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Arena] Dueling Ultimate [Update Thread]

Status
Not open for further replies.
Level 6
Joined
Feb 5, 2012
Messages
1,685
214829-albums6484-picture70528.png
[tr][TD]
Development Thread for the Next Version
[tr][TD]





Welcome to Dueling Ultimate's thread for next version updates. In this thread you can read the news on what are the new heroes/features/fixes/balances for the next version.

In this thread also you can suggest or comment on the updates i am making.

If i am agree with your suggestions maybe i will add it to the next version updates.

If your active enough in this thread you will be given credits and special thanks and reps.





[TD]

[TD] 2 NEW HEROES [/TD]
214829-albums6484-picture71579.png
[TD]This is Swordwalker a new Melee DPS class. It's main ability is to turn invisible and strikes at the enemy at a right time.[/TD]
214829-albums6484-picture71578.png
[TD]This is Curselock a Massive DOT class. It's main ability is to stack curse which will provide DOT most of the time.[/TD]


[/TD]


[TD]

[TD] NEW GAME MODE: ARENA KING [/TD]

In this mode the player must stay at the center of the arena to gain points.
While the enemy must kill him or push him away from the center to prevent them gaining points while you go to the middle to gain points

The player who has the most points will win.

When you die it will take 5 seconds to be revived. You will be revived at random point on the edges of the arena

[Still working on the New Mode Information]


[/TD]

[TD]

[TD] NEW BATTLE ARENAS [/TD]

Winterground
The last battle arena on Normal Game Mode. The 4th battle arena with snow and ice theme.

3 New Battle Arenas on Game Mode: Arena King

Forgotten City
A Sunken Ruin theme arena
Villagehall
A grassland theme arena
Plaguelands
A corrupted land theme arena

[I am still working,finding doodads and doing the terrain on this arenas]
[Screenshots will be added soon]
[/TD]

[TD]

[TD] RELEASE DATE [/TD]

Because of too much update the new version is expected to be released on 2nd Week of August.

[/TD]

[TD]

[TD] RECRUITING BETA TESTERS [/TD]

If you want to be Beta Tester

Click this Link
http://www.hiveworkshop.com/forums/...ruiting-beta-testers-dueling-ultimate-237730/


[/TD]


 
Level 6
Joined
Feb 5, 2012
Messages
1,685
Guys sorry for the double post... another question...

What do you think is balance?..

2 Skills for Invisiblity + 2 Skills for Crowd Control + 4 Skills for Damage
or
3 Skills for Invisibilty + 5 Skills for Damage?..

(REMEMBER THAT THIS IS IN A 1 vs 1 SITUATION)
 
Level 6
Joined
Feb 5, 2012
Messages
1,685
According to reports Warknight's combo is very imbalance

Knight Empowerment + Threatining Roar + Warstrike can one shot an enemy

To enable to nerf it here's what i will do:

Each Warstrike slash it will reduce the damage dealt
ex.1st strike = 3,000 2nd strike = 2,000 4th strike = 1,000 so forth

Knight Empowerment effect on Warstrike will also be changed
- Instead on increasing damage it will reduce the amount of damage reduced on each strike
ex. instead of 3,000 - 2,000 - 1,000 it will be dealt 3,000 - 2,500 - 2,000

Threatining will not be change it will still reduce armor and defense power

More Imbalance Fixes will be post soon..
 
Level 6
Joined
Feb 5, 2012
Messages
1,685
Another update

I decided to change all abilities Defense Power Reduction..

Instead of reducing the damage to full DfP.... it just reduce by percentage..

Within this i can balance the damage dealt to the enemy with high DfP and damage with high DP

ex. Warstrike damage is reduced by 50% of enemy's Defensive Power
 
Level 6
Joined
Feb 5, 2012
Messages
1,685
Sorry for the Double Post

ANNOUNCEMENT

Because of the report of too much imbalances on the next version

- Release two new heroes
- Improve the terrain on Castleground
- Balance all abilities
- Balance on the items
- Remake some abilities

I am start working now on the two new heroes..
 

bethmachine

Banned
Level 8
Joined
Nov 4, 2012
Messages
419
Keep working on this man it is awesome.

http://www.hiveworkshop.com/forums/map-development-202/dueling-ultimate-update-thread-237737/
 
Level 6
Joined
Feb 5, 2012
Messages
1,685
NEWS ON PROGRESS

-I am finished on finding some leaks on the triggers
-Finished fixing some problems on selection like after selecting a hero you turn back to hero selection again instead on proceeding to item selection
-Some minor fixes on camera
-Finished on planning the abilities for Swordwalker and Curselock

What else must done?

- I will add more doodads to Castleground
- Knight Empowerment bonus slashes to Warstrike will be remove and instead will add more damage
- Reduce the Healing Over Time of Body Rage by Furymaster but it will increase Defensive Power and Armor
 
Status
Not open for further replies.
Top