- Joined
- Jun 13, 2007
- Messages
- 313
A grey fortress, walled by strong stones, shielded by river and wood and knife-sharp ridge. A seemingly immovable mass.
A raging orcish horde on the warpath, hundreds of thousands strong. A seemingly unstoppable force.
Welcome to Crimson Valley.
Crimson Valley is an altered melee/fortress defense map for up to 12 people. Players on two opposing teams - the invading Orcish Horde, and the defending humans - and struggle for control of the battlefield through land-based and naval conflicts. The human defenders hold a large fortress, and outposts on the rivers, which they must protect from the savage orcs. The Horse must overcome these defenses to destroy to citadel withing the castle.
This is a game of strategy, and teamwork is essential. Blindly flinging hordes of orcs at the enemy fortress, and you will see them slaughtered by archers. Build masses of towers on your walls, and you will see them reduced to rubble by Orcish catapults.
Only one thing is certain. In the Valley, there are no pacts of peace, no white flags, no prisoners taken. There are only those who live when the fighting ends, and those who do not.
________________________
Though I've been testing and re-balancing this map for a few months now, I still feel as if it is in beta. Any feedback is appreciated. Thanks!
A raging orcish horde on the warpath, hundreds of thousands strong. A seemingly unstoppable force.
Welcome to Crimson Valley.
Crimson Valley is an altered melee/fortress defense map for up to 12 people. Players on two opposing teams - the invading Orcish Horde, and the defending humans - and struggle for control of the battlefield through land-based and naval conflicts. The human defenders hold a large fortress, and outposts on the rivers, which they must protect from the savage orcs. The Horse must overcome these defenses to destroy to citadel withing the castle.
This is a game of strategy, and teamwork is essential. Blindly flinging hordes of orcs at the enemy fortress, and you will see them slaughtered by archers. Build masses of towers on your walls, and you will see them reduced to rubble by Orcish catapults.
Only one thing is certain. In the Valley, there are no pacts of peace, no white flags, no prisoners taken. There are only those who live when the fighting ends, and those who do not.
________________________
Though I've been testing and re-balancing this map for a few months now, I still feel as if it is in beta. Any feedback is appreciated. Thanks!
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