Co-Op Commanders - Gnoll Hunting Two commanders finds themselves deep in the woods of lordaeron. A great bounty is at their hands. Greetings Commanders! This is a co-op campaign map inspired by the ones in Starcraft 2. Select your commander at the start of the game and bring the gnoll chieftains' heads to the Bounty Hunter. Click on the Informtaion tab in order to know more about the Commanders. InformationScreenshotsChangelogCreditsAuthors NotesMuradin Powerful defense and a sustainable army. Units are more expensive. Thrall Has a wide range of upgrades for his units. Enchant units with either Storm, Earth or Fire abilities. Tyrande Stealthy army with high damage output. Units have a small health pool. Kel'Thuzad Relies on Skeleton Warriors to tank for his otherwise weak army. Lady Vasj This commander is similar to the Naga race you meet in the campaigns. Contrary to the campaign race, this commander has additional buildings, units and items. Kael'Thas Uses magic and mana to beat his enemies. With a focus on powerfull spellcasters, Kael'Thas has a weak defense and a small amount of siege weapons. Grommash Hellscream Great offensive potential with great warriors and siege weapons. Has the strongest late game of all commanders but has a small amount of ranged and magical units. Also has a weak defense. Akama Has the most powerful units but also the most expensive. Starts off with 100 supply and must be careful to not lose any units. Sylvanas Relies on spellcasters such as Banshees and Apothecaries. 26-01-2020: Added a Reforged version of the current map 15-04-2020: Big patch. -Removed Jaina, Malfurion, Arthas and Mannoroth. -Reworked Thrall and Akama -Added Grommash, Muradin, Tyrande, Kel'Thuzad and Sylvanas -Small changes to Kael'Thas and Lady Vashj -Added a spellbar for all commanders which can be accesed by pressing F3 -Major overhaul of the selection screen -Improved AI -Updated Screenshots Big thanks to Null, Wokul, Shooplor, Trolldaeron and AMmarkoff for assisting this project.
Please contact me if you're intrested in joining our team and or community. We are currently trying to make the current commanders as good and bugfree as possible. We will therearfter start making new maps with more dynamic gameplay.
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